﻿using System;
using System.Collections.Generic;
using System.Text;

namespace ConsoleApp1
{
    enum Fist
    {
        石头 = 1,
        剪刀,
        布
    }
    enum Man
    {
        刘备 = 1,
        孙权,
        曹操
    }

    class Game
    {
        private string name;
        private Fist fist;
        private Man Man;
        internal Man man { get => Man; set => Man = value; }
        public string Name { get => name; set => name = value; }
        internal Fist Fist { get => fist; set => fist = value; }

        public Game() { }
        public Game(string name, Man man)
        {
            this.Name = name;
            this.Fist = fist;
            this.Man = man;
        }
        public virtual int ShowFist()//玩家人机出拳
        {
            return 0;
        }
    }
}